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  <title><![CDATA[Make Intellectual Property Your Business]]></title>
  <description><![CDATA[Intellectual property (IP) is for every business – but how can you make the most out of it? Hear from business experts, entrepreneurs and industry professionals, and get inspired.]]></description>
  <itunes:summary><![CDATA[Intellectual property (IP) is for every business – but how can you make the most out of it? Hear from business experts, entrepreneurs and industry professionals, and get inspired.]]></itunes:summary>
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  <title><![CDATA[New Frontiers: IP in esports (Videogame Development: A Quest for IP – Level 5)]]></title>
  <description><![CDATA[<p>Tournaments, leagues and rap battles? Dive into the incredible world of esports and hear how so many different IP elements contribute to its success, together with Graham Ashton, External Affairs Manager for esports in the EMEA region at <a href='https://www.riotgames.com/en'>Riot Games</a>.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <itunes:title><![CDATA[New Frontiers: IP in esports (Videogame Development: A Quest for IP – Level 5)]]></itunes:title>
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  <itunes:summary><![CDATA[<p>Tournaments, leagues and rap battles? Dive into the incredible world of esports and hear how so many different IP elements contribute to its success, together with Graham Ashton, External Affairs Manager for esports in the EMEA region at <a href='https://www.riotgames.com/en'>Riot Games</a>.</p>
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  <title><![CDATA[A Game of Synergies: IP in Investment and Acquisitions (Videogame Development: A Quest for IP – Level 4)]]></title>
  <description><![CDATA[<p>Want to get ready to partner with an investor or a publisher? In this episode of “Videogame Development: A Quest for IP” series, we will hear more about the role of IP during investments and acquisitions of games. We will talk about one of the recent transactions in the European gaming industry together with George Lemnaru, Founder of <a href='https://www.greenhorsegames.com/'>Green Horse Games</a>.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <pubDate>Tue, 16 May 2023 09:09:51 +0200</pubDate>
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  <itunes:title><![CDATA[A Game of Synergies: IP in Investment and Acquisitions (Videogame Development: A Quest for IP – Level 4)]]></itunes:title>
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  <itunes:summary><![CDATA[<p>Want to get ready to partner with an investor or a publisher? In this episode of “Videogame Development: A Quest for IP” series, we will hear more about the role of IP during investments and acquisitions of games. We will talk about one of the recent transactions in the European gaming industry together with George Lemnaru, Founder of <a href='https://www.greenhorsegames.com/'>Green Horse Games</a>.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <title><![CDATA[Ready, Set, Go: IP Before Launch (Videogame Development: A Quest for IP – Level 3)]]></title>
  <description><![CDATA[<p>How do you ensure a videogame is ready to launch from an IP perspective? What does it mean to choose a name for a game that will go global? In this episode of the “Videogame Development: A Quest for IP” series, Yan Perng, Senior Legal Counsel at Tencent, will talk about managing IP at a global scale, and building videogame brands that get the attention of the market.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <itunes:summary><![CDATA[<p>How do you ensure a videogame is ready to launch from an IP perspective? What does it mean to choose a name for a game that will go global? In this episode of the “Videogame Development: A Quest for IP” series, Yan Perng, Senior Legal Counsel at Tencent, will talk about managing IP at a global scale, and building videogame brands that get the attention of the market.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <content:encoded><![CDATA[<p>How do you ensure a videogame is ready to launch from an IP perspective? What does it mean to choose a name for a game that will go global? In this episode of the “Videogame Development: A Quest for IP” series, Yan Perng, Senior Legal Counsel at Tencent, will talk about managing IP at a global scale, and building videogame brands that get the attention of the market.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <itunes:subtitle><![CDATA[How do you ensure a videogame is ready to launch from an IP perspective? What does it mean to choose a name for a game that will go global? In this episode of the “Videogame Development: A Quest for IP” series, Yan Perng, Senior Legal Counsel at Te...]]></itunes:subtitle>
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  <title><![CDATA[History and Architecture in Games: Bringing the Past to Life (Videogame Development: A Quest for IP - Level 2)]]></title>
  <description><![CDATA[<p>Explore the challenges of creating a new world within a videogame together with Paola Vera, Director of <a href='https://www.maculainteractive.com/'>Macula Interactive</a>. From creating an architectural experience, to providing historical details and characters, how does IP affect these decisions?</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <pubDate>Tue, 18 Apr 2023 07:29:31 +0200</pubDate>
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<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <content:encoded><![CDATA[<p>Explore the challenges of creating a new world within a videogame together with Paola Vera, Director of <a href='https://www.maculainteractive.com/'>Macula Interactive</a>. From creating an architectural experience, to providing historical details and characters, how does IP affect these decisions?</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <title><![CDATA[Translating Creative Works into Videogames (Videogame Development: A Quest for IP – Level 1)]]></title>
  <description><![CDATA[<p>How can original and licensed content be used in the development of a videogame? What are the implications of translating existing creative works and concepts into pixels on a screen? In this episode of the “Videogame Development: A Quest for IP” series, Jan Rosner, VP of Business Development at CD PROJEKT RED, explains how his videogame studio uses original and third-party content, and what intellectual property issues developers need to pay attention to when creating digital content or licensing third-party content for their games.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <pubDate>Tue, 28 Mar 2023 07:26:03 +0200</pubDate>
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  <itunes:title><![CDATA[Translating Creative Works into Videogames (Videogame Development: A Quest for IP – Level 1)]]></itunes:title>
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  <itunes:summary><![CDATA[<p>How can original and licensed content be used in the development of a videogame? What are the implications of translating existing creative works and concepts into pixels on a screen? In this episode of the “Videogame Development: A Quest for IP” series, Jan Rosner, VP of Business Development at CD PROJEKT RED, explains how his videogame studio uses original and third-party content, and what intellectual property issues developers need to pay attention to when creating digital content or licensing third-party content for their games.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <content:encoded><![CDATA[<p>How can original and licensed content be used in the development of a videogame? What are the implications of translating existing creative works and concepts into pixels on a screen? In this episode of the “Videogame Development: A Quest for IP” series, Jan Rosner, VP of Business Development at CD PROJEKT RED, explains how his videogame studio uses original and third-party content, and what intellectual property issues developers need to pay attention to when creating digital content or licensing third-party content for their games.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <title><![CDATA[Videogames and IP: A Perfect Match? (Videogame Development: A Quest for IP – Level 0)]]></title>
  <description><![CDATA[<p>Intellectual property is everywhere in videogames. Join co-hosts Allison Mages, Head of WIPO’s IP Commercialization Section, and Micaela Mantegna, lawyer and scholar at Berkman Klein Center for Internet & Society at Harvard University, and special guest Gaetano Dimita, Senior Lecturer in Intellectual Property Law at the Queen Mary University of London, as they explain why everyone working in the videogame industry needs to connect with IP and preview “Videogame Development: A Quest for IP”, the inaugural series of “Make IP Your Business” podcast.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <itunes:summary><![CDATA[<p>Intellectual property is everywhere in videogames. Join co-hosts Allison Mages, Head of WIPO’s IP Commercialization Section, and Micaela Mantegna, lawyer and scholar at Berkman Klein Center for Internet & Society at Harvard University, and special guest Gaetano Dimita, Senior Lecturer in Intellectual Property Law at the Queen Mary University of London, as they explain why everyone working in the videogame industry needs to connect with IP and preview “Videogame Development: A Quest for IP”, the inaugural series of “Make IP Your Business” podcast.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <content:encoded><![CDATA[<p>Intellectual property is everywhere in videogames. Join co-hosts Allison Mages, Head of WIPO’s IP Commercialization Section, and Micaela Mantegna, lawyer and scholar at Berkman Klein Center for Internet & Society at Harvard University, and special guest Gaetano Dimita, Senior Lecturer in Intellectual Property Law at the Queen Mary University of London, as they explain why everyone working in the videogame industry needs to connect with IP and preview “Videogame Development: A Quest for IP”, the inaugural series of “Make IP Your Business” podcast.</p>
<p>For more information about the project, visit our webpage: <a href='https://www.wipo.int/sme/en/videogames.html'>https://www.wipo.int/sme/en/videogames.html</a> </p>
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  <itunes:subtitle><![CDATA[Intellectual property is everywhere in videogames. Join co-hosts Allison Mages, Head of WIPO’s IP Commercialization Section, and Micaela Mantegna, lawyer and scholar at Berkman Klein Center for Internet & Society at Harvard University, and special ...]]></itunes:subtitle>
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